Create a simple Snake game played on a grid of size cols by rows. The snake starts at the top-left corner (0,0) with length 1.
You receive a sequence of food locations specified as row-column pairs. Each time the snake eats food, it grows by one unit and your score increases by one.
Food appears sequentially; the next food only shows up after the current one is eaten.
Food will never spawn on any part of the snake's body.
Given rows = 3, cols = 3, and foodPositions = [[2,2],[1,0]]. SnakeGame game = new SnakeGame(rows, cols, foodPositions); The snake starts at position (0,0), and the first food is at (2,2). |S| | | | | | | | | |F| game.moveSnake("R"); -> Returns 0 | |S| | | | | | | | |F| game.moveSnake("D"); -> Returns 0 | | | | | |S| | | | |F| game.moveSnake("D"); -> Returns 1 (Snake eats first food; next food appears at (1,0)) | | | | |F|S| | | |S| | game.moveSnake("L"); -> Returns 1 | | | | |F| |S| | |S| | game.moveSnake("U"); -> Returns 2 (Snake eats second food) | | | | |S| |S| | |S| | game.moveSnake("U"); -> Returns -1 (Game over: snake hits the top border)